So after getting thoroughly hooked on Guitar Hero and witnessing
theferrett's obsession evolve in his LJ and Webcomic, I went all out and got Rock Band last week. Friday night, “Tushy Palace” formed and all I can say is “Wow!” Well, I can say a bit more, so here are a few of my observations.
5 people with 4 instruments seemed like the perfect ratio for our marathon session (9 PM to 4 AM [we probably would have gone til dawn but 2 of us had early morning plans]). When someone needed a break, they stepped out and the band kept on marching. When all five were fresh and wanted to play, we’d through down the gauntlet – “Whoever gets the lowest score on this song is out and I’m in…” Talk about motivation. Also, the 5th person was frequently dubbed the roadie if he was just sitting and watching the game. Roadie responsibilities usually included beer-runner.
Ted and I who are both Guitar Hero veterans (the other three never played Rock Band or GH) were in a constant competition against each other throughout the night. Amidst all of the smack talk and whining about the merits of the GH vs RB guitar, he uttered the most daunting words that sent a chill down my spine. While he was on bass and while I was struggling on a particularly challenging guitar part he casually says “Hell – look at this baseline. I can do this all night.” Oh, and for the record, we both agree the RB guitar fret button style is superior, but the mushy strum bar just feels… mushy.
In four player mode, I can not express enough the value of a drummer with aggression and good rhythm. I think Milton brought our individual scores up by sheer virtue of his pounding rhythm (but god help us when he lost it in a song).
I was amazed by how a group of macho self-respecting, “never sang in high school chorus”, and “would never do Karaoke” types all took turns on vocals. It started with Logan who we pretty much forced to sing since he is definitely the ham of the group (and has a flair for the dramatic). Once the rest of us saw that he could do it even though his voice sucked, we each eventually tried our hand. And there was a definite comfort but no shame in all of us sucking. Although the guy we have always called “Creepy” was ironically very good on “Creep” by Radiohead.
Letting each player pick their own difficulty level = genius. If they had forced the band to collectively pick a difficulty the game would have been much worse off as you would have to dumb the difficulty down to your worst player and better players would be bored stupid.
The little awards for each player at the end of the songs are an awesome touch. They are just enough to give each player a bit of personal pride. The totally remind me of a 5th grade Awards Ceremony at my elementary school. The gist of the ceremony was that every kid got something. There were the obvious awards such as best grades and best attendance, but by the end, the teacher was giving out best handwriting and the always smiling award (seriously).
Overall, I love this game as it greatly reminds me of the
Lord of the Rings board game. Both have the players competing together as a team rather than battling each other. After we learned our lesson of bombing out 90% though an 8 minute Metallica song and having to play it ALL OVER AGAIN, we all started watch the life meter like hawks. When someone was about to die, we’d pause it and life-flight in a replacement player. It was very humbling and inspired great teamwork.
It was also interesting that halfway through the night, we has all shed our names and were referred to as our instruments. “Drums – your missing the rhythm and it’s killing me!” or “Wow - nice solo, Guitar!” Our identities were further enforced as we started to realize our particular strengths – Milton the drumming machine, Ted the Guitar Master, Logan and me – the falsetto kings (queens?), Creepy – the Bass machine.
I think we’re hooked… Now if they'd hurry up and release the drum bag. Hauling them around is a royal pain...
Current Mood: satiated